Here’s a creativity hack, if there ever was one. It’s called Fluff and Trim. Fluff – just write, or draw, or paint whatever comes to mind, without any judgement of how good it is. Fluff up the word count. Let it all out. Increase now, lessen later. Function over form. Trim – go back and […]Read more "Fluff and Trim"
A routine is meant to stick you in place. It’s about maintaining order – doing the same things everyday, every week. If you get out of bed everyday, brush your teeth everyday, you have a routine. But if you ‘feel stuck’ in your routine, then it might be time for you to make some changes […]Read more "You Don’t Need A Different Routine (You Already Have One)"
is a bad strategy. Flashes of inspiration give you the ideas. They don’t give you the tools for translating those ideas into words or pictures. If you rely only on flashes of inspiration, you miss out on the slow but steady growth that comes when you stick to a regular routine of making things. And […]Read more "Waiting for flashes of inspiration"
The Rule of Suck: the first time you do it, and the fifth time, and probably the 100th time, it’s going to suck. Here’s a neat trick that’ll help you remember The Rule of Suck. Go to one of your favorite YouTube channels or podcasts. Then, click on ‘Sort By’ and select ‘Date Added (Oldest)’ […]Read more "The Rule of Suck"
“It’s free, it doesn’t matter if anyone reads it… it’s one of the top five career decisions I’ve ever made in terms of having a practice that resonates with the people who I need it to resonate with that I can do forever…”  Those were the words of Seth Godin – author of […]Read more "Creating a Blog with Heart and Soul"
It’s a good deadline, if you know what done means. If you don’t, ‘done’ never happens. You’ll be editing indefinitely. ‘Done when it’s done’ can be a luxury, or a curse. It’s a luxury when you’ve defined ‘done’ as a standard of quality that will be met on an exact date. It’s a curse when […]Read more "‘Done When It’s Done’"
It’s no coincidence that we call it a game. The Blame Game has an endpoint: you either win or lose. You win The Blame Game by choosing what or whom to blame. Your prize for winning The Blame Game isn’t something that you gain. Yes, you gain an out – an escape from responsibility – […]Read more "The Blame Game (It Really Is A Game)"
we can shift our posture, change our attitude about a situation, frame a mistake in a way that’s less self-destructive, understand ourselves and other people with a higher degree of empathy. And with that in mind, we’re equipped with sharper mental models which we can use to override our default emotional reactions to situations that we […]Read more "With that in mind,"
Everyday, we (hopefully) brush our teeth, wash ourselves, eat three meals, and talk to other people. But we’re surprised when the act of making something is part of someone’s daily routine. We’re surprised because it’s an odd habit, a habit that makes us think, “oh, that sounds like something I could [or used to] do.” […]Read more "Make Something Everyday"
Local has changed. Local still means the family businesses down the street or the barking dog next door. But now, thanks to the Internet, local includes the people who live hundreds or thousands of miles away who are either creating the content that you’re consuming or consuming the content that you’re creating. Physically, it can […]Read more "The New Local"