The Rule of Suck: the first one is going to be very, very, embarrassingly not so good.
What to do?
Do the next one. And the next one after that. On and on, serving up hundreds of works to an audience who trusts that you’ll get it right — eventually.
Here’s Paul McGrath (great name), on pancakes and what they teach us about creativity. I told him on Thursday that this was my favorite read of the week. It’s now Saturday, and I’m still standing by that statement.
Not a loser.
The opposite of a winner is someone who doesn’t know that they’re capable of being a winner.
You could finish last, and still learn something valuable. Or you could finish last, and quit because the skill ceiling is too high. It doesn’t matter if the game is too hard. It doesn’t matter if the grammar is too complex. What you measure is your reward.
You could cheat your way to first place, and become a better cheater. You could fail your Japanese class, but still know the difference between “に” and “に.” In both cases, you’re a winner: you’re still gaining something.
The question is: what are you trying to win?